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Showing posts with the label Week 4: Reading

Game Elements

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 During our readings last week it became very clear that gaming and what it is can mean different things for different people. The first article I read was  "What are the Qualities of Games?"  by Ian Scheiber. In the article it specifies different steps and things designers look into. I feel this is an important element. End of the day you want your players to be engaged and have something to work towards.  ● Players  ● Objectives (goals)  ● Rules  ● Resources and Resource Management  ● Game State  ● Information  ● Sequencing  ● Player Interaction  ● Theme (Narrative, Backstory, Setting)  ● Games as Systems This article goes into detail on the importance of Critical Analysis and what it entails. I learnt that Critical Analysis is important when developing a piece of work so it can help you improve on different elements of your game. I thought Critical Analysis was where you try to pick out everything wrong but I now know t...